Jennifer A. Reuter Illustration

Doom just had to deliver in the steely middle-aged lady villain department (Olivia Pierce) within 3 hours of gameplay, huh? And so I HAD to paint her, of course.

I went into DOOM (2016) expecting mostly just an amusing amount of gore, a lot of angry man, and the expected ripping and tearing. I came out totally smitten with how they incorporated humour to the rafters with silent storytelling from the point of view of the furious soldier you’re playing (punching a screen never felt so good). And the tragedy in the only two other consistent characters in the whole story: Olivia, who sought to become a demonic god herself, and Samuel Hayden, the greedy mastermind (not pictured).

She’s miserable, she’s mean, and the only thing I wished they had explored, even if only for the laughs, was her looking over the demons like some doting mother.

To fill the niche, here are a few cartoony doodles of her doing exactly that:

By the way, I’m working on a project inspired by the Doom setting, which involves some fuzzy feels for sure.


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